Game
Drop Ghost
11 years ago

Drop Ghost : Now balanced for difficulty


After viewing the scores for Drop Ghost I realized that it is too hard and I’ve balanced the game.

The character now shrinks to a smaller size making the alien ghosts easier to avoid and you lose one point when you die instead of all of them. Feed back is welcome!

http://gamejolt.com/games/arcade/drop-ghost/44706/



0 comments

Loading...

Next up

Why walk when you can jump?

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Coming Soon...

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Subscribe to technoblade

ooh yes..