Game
DRTS
7 years ago

DRTS Web App - Play With Other People


The first implementation of DRTS came in form of a windows application.
While the windows app did its job, I felt uncomfortable with the bottleneck resulting from depending on windows as a platform.
To lower this barrier, I started developing a version to run in web-browsers.
The web app has come a long way since then, offering an interactive tutorial and playing with bots.

The update released today expands the web app by support for playing with other people online.

To play the game, head over to play.drtsgame.com

Starting today, the web app there also offers to join another player for a game.

The video below demonstrates the new feature, using two different web-browsers:

5d0a4cafb05c5.gif

Under The Hood - Rendering Efficiency And Visibility Changes

Also with this update, visibility of the game world is changed in several ways:

  • The computation of visibility is reimplemented using a new algorithm to be more efficient in common scenarios. This change drastically improved frame rates in Firefox, Edge, and Chrome.

  • Symmetry for view propagation along edges: With the new algorithm, visibility is changed for symmetry between pairs of nodes. This means that viewing along an edge always works in both directions, regardless of the travel direction of the edge.

  • When the game is over, the complete game world is revealed to all players.



0 comments

Loading...

Next up

Todays release brings leaderboards and many UI improvements.

We are under attack!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

The whole squad is here!

Interested? Follow me!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname

An infected room from the second part of Cybel ! Are you up for some cleansing?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901