In this first Development Log for Drunk-Fu: Wasted Masters, we are going to go through the current release estimates we have. These are subject to change and we do reserve the right to add new features that lengthen the development time if they are, to use the professional jargon, Cool as Heck.
Minor Alpha patch: 17th of March
Add end conditions & map rotation
Some new clothing options to fit the day’s theme
Two new game modes: Last Man Standing & Horde
Online Alpha: 31st of March 2017
Online gameplay to the masses
Reiterated combat physics to be more responsive
A new test stage - The Saloon!
New sound effects to replace the current placeholders
Full Alpha Release: 1st of May 2017
A new test stage! We’d love to hear where you want the brawling to take place, so comment below!
Two new game modes
Polish, polish, polish…
Beta Release 31st of May 2017:
Polish
Add support for platform specific systems (Achievements, Steamworks etc.)
If we do have the resources, we’ll look into adding more levels, clothes & other wacky stuff at this point
Once we hit Online Alpha, the game will go premium (we do have server bills to pay) but we will also release a stripped Offline versions for free for you to fool around with.
If bought during Early Access, the game will be cheaper than if bought once the game has shipped. We haven’t set a price yet, so no word on that just yet!
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