Game
One Night at Freddy Fazbear's
2 months ago

Due to my work schedule, bad internet connection and my helper coder who wants to take a week off, we will not work on the game for sometime.

Circumstances around me make it hard to progress, especially when coder doesn't feel like working. ☠️☠️☠️


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Online safety act my ass. Privacy is dead by the next year. Government even targets memes because they find them offensive. Anything we say here on the internet for them is dangerous or offensive. We are so doomed.

Battlefield 6 Is great.

Who invited this azzhole in here?

still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic

Fnaf 2 reimagined screenshots, just for practice in blender.

Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.

Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?

Chica looks different.

Raw footabe of very early Beta of FNAF 2 remake by me. It just exists and i already planned the gameplay and everything. It's just due to my schedule and other business, its very unlikely i will finish this at all. Here what i got so far.

SO, is it hard or not??