Game
Interverse - The Multiplayer Deltarune-like
5 years ago

Due to the large size of Unity build, the game has been switched to Godot. The code could be reused.




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Made a Touhou loading screen transition effect in GameMaker.

Some Unity learning.

Newer and better chat box.

We hit a milestone after days of developing!

Update

I'm a novice at drawing. Please criticize this as much as you can, thank you!

Using a pixelated, anti-aliasing disabled brush. Feeling a little more familiar with the shading, but still a little confused. Need to learn more.

MOVING FOXXERBALL SIMULATOR,,,

Chat boxes.

(The login thing won't be like that in the final game, that command was only for debugging.

Some Behind-the-Scenes

Mess Update