Next up
the announcement is that a teaser trailer for demo 3 has been submitted to the upcoming EXE DIRECT. not quite sure if it will be included, but fingers crossed.
( Also image gives a little bit of what to expect from the teaser )
Out of context image from the start of the Tails part
Working on some animations
Project Immortality Final Demo Teaser.
( Just a heads up that this has a bit of a lore drop, however it does give better context to the part with eggman after that metal sonic boss fight )
Also a little update to the warning screen ( It now clarifies more of the games content, a majority of which have been in the past demos )
For fun I decided to put together a bunch of concept art I did during the planning phases of the first two demos. ( with some demo 3 things as well. ) This includes the sketches of the victims, early designs for XSEIKYO and a detail many missed in demo 1
Oh yeah. This game exists. ( Small video of a WIP for Ver 2, also I don't know the minimum system requirements, but it will be recommended to have a RTX 5070 for the best visuals ) Also development moved to Unreal Engine 5.6
...
Fine, here are screenshots from demo 3.
Now can you all stop asking how far into development demo 3 is. As demo 3 will be out when it is complete and up to my standards
target set










0 comments