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Game
SeƱorita El Chupacabra
10 months ago

Dwarfs are added, now it's getting serious!

The shooting was recoded, and now is shooting in the centre of the screen, and depending on the weapon type, some bullets can act differently.




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Devlog: https://youtu.be/dS9uT_TfWnA

In short:

- added red humans as "invisible warriors";

- tilesets are ready to make levels;

- slowly spells are added to the game.

Wishlist now !

In short:

- new model of the protagonist in-game;

- presenting contraptions

- the story will be told through comic

In short:

- code for shooting and casting spells rewrite;

- orcs added, opponent type: brutes;

- new model of protagonist

- opponent control

Still working on better AI, but in the background, I have improved one biome in the game and am almost done with the new logo and capsule art for the game page.

Also, some people are interested in the city-builder module tot he game.

Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.

Senorita El Chupacabra - Cinematic trailer of shooter game with magic

Shooter with steampunk guns and magic on the cartoony version of Wild West, count every bullet, use traps, and take control of opponent!

Wishlist now!

Devlog: https://youtu.be/UTkMhNGJoFw

In short:

- opponent type: yellow human;

- animations are working better;

- tileset resized from 10m into 2m;

Because of the incoming Steam Festival of Strategy games, I decided to make this project a major and also because working on AI player takes too much time.

Also, the logo and graphics of the game page may be changed.

New Opponent type in tribal-voodoo theme, type: magical tank/

Working on the tileset to understand what exactly I need for my game and also a demonstration of white humans, weapons, stats, and spells.