The game now includes dynamic crosshair; it reacts to player velocity. Here you can see the crosshair of shotgun reacting in action.
PARAMETERS FOR WEAPON PROJECTILES
Bullet spread: How much spread independent of current state. Shotgun projectiles still spread even if you crouch.
Weapon spread: How much player movement affects weapon accuracy.
Recoil kick: How much it moves your crosshair/mouse permanently.
Recoil kick deviation: Randomized kick ammount (deviation is from statistics).
Recoil deviation: Temporary displacement of your cursor. This is usually big because it returns to back where you were aiming exponantially fast.
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