Game
Super Skelemania
9 years ago

Early Access Version 3 Available Now


From version 2:

  • 20 new rooms

  • Finished Emerald Mines tileset

  • Finished art and animations for Emerald Mines enemies

  • Modified some old rooms

  • Ground pound now collectible in game

Here’s some shots from the new rooms:

5d0b16d512687.png
5d0b16d75d197.png
5d0b16d9c4baa.png


5 comments

Loading...

Next up

Coming Soon! #Nojong

Spirits of the Ancient Oak

Super Skelemania Available Now If you owned the early access, you should be able to download the full version immediately. Lemme know if you have any issues! Thanks for being awesome!!!!

I'm developing a new commercial game with a small team! A demo will be coming to steam soon, but you can wishlist it in the meantime if you're into deckbuilding / autobattlers / roguelikes!

https://store.steampowered.com/app/2862890/Become_the_Moon/

Menu system of the future! #Nojong

Sleepy

Reminder: Demo and Greenlight launches in 3 Days! What the title says! Also, check out the slick new title we have for the game. See you on the 30th!

^^^_>>

Hello Skelemaniacs! No skele-related news, but I did just release a free demo of my new game today! It's a weird roguelike about casting spells. It's fun!

https://gamejolt.com/games/9tillvoid/460922

For some reason, it's really hard to change the alpha value of a tile layer in GameMaker. You can do this easily for sprite or instance layers, but not tile layers. So here's a video on how to easily update the alpha value of tile layers in real time.