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Game
JeliWave
2 years ago

Early dev Footage by aolukuro. Working on game's main mechanic, grappling.




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a message from Jeli herself!

Demo for JeliWave is finally live, download now!!

I was thinking of posting more early devlogs but have now decide to go straight to the gameplay of the first level. Featuring EagleEric_VA as the tutorial guide and sound effects implemented by @jetdude11 .

Welcome to Team Hartlock! An indie game dev studio was founded in 2024 by https://www.instagram.com/aolukuro/ (Kavan Jess) and https://www.instagram.com/thejetparadox/ (Nana Baah).

So in regards to launching the full version. After many weeks of trying to get it live, we've decided not to do so; therefore, you'll be seeing only demo versions of our future projects.

Introducing JeliWave, our first-ever game currently in development and thus soon to release in 2024. Moreover, it portrays a slime character named Jeli with extendable arms.

Season's Greetings from Team Hartlock! Here to wish you a Happy Holidays and give many thanks for playing our first-ever game, JeliWave!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Runestones: from concept to in-game model🗿

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)