https://sites.google.com/view/ease-and-ifei/comics-arts-and-animation/ease-the-puzzling-portals
Issue 3 will release sometime tomorrow afternoon
https://sites.google.com/view/ease-and-ifei/comics-arts-and-animation/ease-the-puzzling-portals
Issue 3 will release sometime tomorrow afternoon
Winston the Lizard concept (Yes, that's his name). This one is definitely going to be tweaked, I know it can be improved.
Alatus the Moth. Foreshadowing? Probably not, at least for a while. Some more might be coming in the next few weeks or so but don't expect much.
Since the Ease Collection DEMO is releasing on December 25th, I want to show off how much the grasslands level in Ease Collection actually improved over lifeless (beyond cursed) void of last year's grassland.
Huggy: Ultimate Edition, a collab game between @MasterGames31 and me, is finished! This game takes place during the Ease comics and contains remakes of Huggy 1-2 using the Huggy 3 engine, Huggy 3, and three bonus level packs made with the Huggy 3 engine.
This is a special #ScreenshotSaturday for Ease Collection because I just did a MASSIVE art overhaul, hoping to overhaul the music and bosses next. My pixel art skills are slowly improving, and hopefully I can improve this even further.
Current title screen (Settings box is a placeholder). More gameplay screenshots coming soon.
July Devlog (Part 2)
The Countess Concept.
Experimenting with a trail effect
The Spider
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