Game
ECARC: Exploding Cannonballs and Ricocheting Chakrams
10 years ago

ECARC Update: 0.5.8 - Week 3


Here is the third Weekly Challenge! Sorry for the 1-day delay!

Weekly Challenges
-Added Week 3
-Changed Weekly background for better visiblity, now darker
Other changes
-You can now play previous Weekly Challenges using the button on the Main Menu!

Hint: To get the achievement “UNUSED” you should use the command “/obj”…



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ECARC Update 0.6P1 - Hotfix 1 *CHANGES* -GameJolt API Integration is back! Press G to activate it. -Achievements (Trophies) are back -Fixed Challenge 4 not being playable -Fixed a bunch of other bugs

Teaser: New weapons! Just casually dropping _some_ of the new weapons here. _Concept and Sprites are not final, I’m open to suggestions!_

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Another house i made long time ago.

Have a good Boi

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I-Buki

Mio-Da!

Ibuki Mioda!

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.