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ECARC: Exploding Cannonballs and Ricocheting Chakrams
10 years ago

ECARC Update: 0.5.8 - Week 3


Here is the third Weekly Challenge! Sorry for the 1-day delay!

Weekly Challenges
-Added Week 3
-Changed Weekly background for better visiblity, now darker
Other changes
-You can now play previous Weekly Challenges using the button on the Main Menu!

Hint: To get the achievement “UNUSED” you should use the command “/obj”…



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Next up

ECARC Update 0.6P1 - Hotfix 1 *CHANGES* -GameJolt API Integration is back! Press G to activate it. -Achievements (Trophies) are back -Fixed Challenge 4 not being playable -Fixed a bunch of other bugs

Teaser: New weapons! Just casually dropping _some_ of the new weapons here. _Concept and Sprites are not final, I’m open to suggestions!_

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

So here's the first of the zodiac signs i will make for the next weeks.

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

ooh yes..