Next up
Backgrounds now have keyframe types that allow to hide, alpha and color hue them.
Rebuilding from the ground up.
track bgs in menu
Visual novel dialogue example
0.8.5 is out for beta testers. - Bullet textures are now in testing.
- more keyframe types were added.
- swapped preview tab to key 7. (remember this)
- main menu allows for swapping to the old version's BGM
Dev Checkpoint (Love2D)
(Do let me know if this counts as it used to be a scratch game)
We’ve officially hit the end of the editor development stage. And now we are on base game.
In theory, it should be ready for beta THIS WEDNESDAY
I know damn well I’m on something.
Home menu
(Your OC data will be used in this menu)
So just a heads up.
Any **NEW** projects will be made in Nitrobolt rather than Penguinmod.
Old projects will be maintained in penguinmod. (Unless nitrobolt somehow can convert it)










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