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Reworking on how Tile Indexes

Very much numbers

Like originally the front corners of the slope were divided into 2 triangle tiles, which I have no idea why I even did that

I look back of my past Scratch past a bit weirdly nowadays

I may have been cringe but at least I somehow managed to meet pretty cool people lol

I wanna like get better at making tilesets because I don't know how to detail tiles without it looking like too much, especially since there's many different types of tiles

World

Leavin this here for ya'll

Testing out a new move! This move is for all characters

This is what I'm doing alone on a Saturday Night

Another reason why tilesets can be tedious is that I have to get every single tile into it's own individual sprite

Their first time meeting, as well as their first adventure