Game
Dayshift Simulator
6 years ago

End of March Update: Being lazy and busy at the same time


Heyo, it’s me, the catguy who takes a month to post anything. Welcome to another devlog of this trainwreck known as Dayshift Simulator! (Unfunny) Jokes aside I know it’s been a while since I’ve posted anything, even on my social media, but despite my inactivity I have been somewhat working on the game.

For starters, instead of another boring inaccurate chart of the game’s progress, here’s a slightly less boring but still inaccurate checklist.

Dayshift Simulator to do list:

  • Draw out the sprite models for the characters

  • Draw out the sprite models for the animatronics (40% done)

  • Draw out the rest of the tilesets for the game (80% done)

  • Stop procrastinating

  • See previous option

Another thing is that I’ve finally updated the thumbnail with the updated model of the blue clad protag. (I wonder how long this will last until I decide to change it again.)

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Some other stuff

Lastly I’ve actually been getting more of the artwork done lately, and I’ve even updated the older models of the cast. As soon as it’s done I can finally start scripting the game. I’d say the demo would be done or at least almost done around a few months if nothing goes wrong hopefully, plus with summer approaching progress is definitely gonna go a lot smoother. Also you guys don’t have to worry about me going completely silent for a month again after this, since I’ve been trying to organize my schedule lately. Most of the time I keep juggling between, Schoolwork, Videogames, Dss Stuff, random stuff and just being plain lazy. The real problem was since I had no actual organized schedule I tend to procrastinate a lot, so I plan to fix that soon.(I hope) Thanks to those who actually read this far, just know that once I sort out my schedule I’ll try my best to get the demo out soon. I might even start posting small devlogs again. Anyway that’s all for now I’ll see you guys later!
-Catt

5d0927b2cc53e.png


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