Hey everyone.
Decided to do a devlog to cap out 2025 and to provide a necessary update on where we're at now. Luckily, it's good news!
We've been working on and off throughout the year, but since the last post, the game is basically done 99.9%. We're just finalising any small tid-bits that need to be added in, then we're moving on to extensive testing, followed by the release sometime in 2026.
I won't personally say what the date may or will be, but it will happen when we say it happens. We've worked on this game for a while, starting off as a small concept pitch Zeriq made for us to look at, but it's been a good respite from all the FNaF stuff.
In short: Game's done. Needs testing.
If you're wondering what to expect from the game, check this post from a while ago.
Now onto Bunny Man, since we did showcase a bit of a project at the end of 2024.
We're working on these games one at a time, so when the call came with the option to take a break after we made TOTBM, we all thought it was a fun idea to make a Sonic fangame outside of the conventional sphere. Once Robotnik's Castle is out and ready, we're going to hop back and get Sparky's Diner back into production.
The time taken on this has given everyone a full year to improve, which is pretty exciting. Plans are in place with a vision finalised for what comes next and even if it's not groundbreaking in any way like some might want, it's a fun time regardless.
Exploring the rabbit hole further has always been on the cards.
And that about rounds-out 2025, overall a pretty productive year behind the scenes! 2026 is looking to be much better in terms of actual releases, but we won't promise the world.
To all those who celebrate, Happy New Year!
Bunny Team











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