2 years ago

Enough messin' around. We're charting a course to get Battle Gem Ponies out in Five Months (or collapse trying). Here's details on how we intend to pull that off.

https://www.patreon.com/posts/almost-november-91825382




0 comments

Loading...

Next up

#Unity2D Tilemap Sheet importer issues hit different at the end of a long day of debugging. The problem was fixed days ago, but I just wanted to share the photo from our developer Discord posted that night. 😂

Oh, the daily woes of #gamedev.

Pokémon's 10th Generation is here! Welcome Winds and Waves! The next gen graphics are a serious step up, aren't they? Which starter are you most jazzed about?

We're decorating scenes around the map with little dioramas like this. A gang of sleeping Frufang can be found in this cozy corner of Dank Cave. (probably resting after some wild party)

Route Quartz is by far the laggiest map in the Unity editor. Some chunks of it refuse to load for a minute. Which is weird, because it's not even close to our biggest and busiest maps!

Eeeruuuuuuhhhhhhggggggggggg (I'm not complaining)

I wanna work on my puzzle n collabs thingies but I also like ponys

(WIP)

@NoliDeRolyPoly

Can't believe I drew this Pokémon fangame map on graph paper in high school instead of paying attention in class... And now, over a decade later, it's the region for my indie game with actual players running around on their own adventures!

There's a developer debate over what color the decorative rim around the Crystal Stable interiors should be.

Which color for the background border looks best?

#monstertamer #gamedev #pixelart #feedback

Hope my game's trio lives up to the standards being set today. 🔥💧🌿 #BattleGemPonies