Escape is not Easy Patch #2
Content:
1: New sounds
2: Fixed AI stuck in the doors
3: Now the doors open away from you
4: Increased doors speed when open and close
5: The crosshair makes bigger only when you look at an interactable object
Next up
Clouds and clouds.
After and before
I haven't posted stuff in 7 MONTHS... sooooo, here's a little sneak peek of something I'm working on
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Chiaki Nanami!
I was bored, so... ManutKat.
So here's the first of the zodiac signs i will make for the next weeks.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Call it 'wrong turn'!π« The feeling of running into a house with only one exitπͺ, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
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