Escape is not Easy Patch #2
Content:
1: New sounds
2: Fixed AI stuck in the doors
3: Now the doors open away from you
4: Increased doors speed when open and close
5: The crosshair makes bigger only when you look at an interactable object
Next up
I haven't posted stuff in 7 MONTHS... sooooo, here's a little sneak peek of something I'm working on
After and before
Clouds and clouds.
Fan art for Foolish I'm feeling kinda better so I drew this
Runestones: from concept to in-game model🗿
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
"Our work is never over" they said.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
My D&D art for my family so far (WIP if you couldn't tell)










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