During the four #dev of #Ever forward we went through iteration after iteration, world-building multiple worlds to try to make sense of our current art and assets, but nothing seemed to feel right.
The former #PatheaStudio building was not exactly the most quality place on earth #indiedevlife, but it did have one nice thing about it: whenever we were feeling particularly stumped, we could stroll down to the Jia Ling River to toss around rocks… and ideas.
It sounds made up, but it’s actually down there that we came up with the #story that ended up being roughly the final version for the game…
Stay tuned, the #adventure continues
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