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The map is finished. I just have to add animatronics and code all of the stuff.
the left half of the map is the show room. i will add details like tables and stuff later. the right part is the office (south) and the restrooms (north)
Im gonna take a Break for the next few days because i work too much for the game by spending the whole Day making 3d Models and coding some stuff...
I updated the model of the office with the ideas of @PiolaDev. I didn´t add the wires because it plays when the location just opened and everything is new so it doesent match the theme
this is the office yet. If you have any ideas to make it better just comment it.
Accidently made a low quality wall, should i keep it ingame as an easteregg?
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist










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