Next up
Sup! Time for patches. v1.2.0 has been released!
*a strange gateway. what could it mean?*
Early dev shot
Checkpoints now work in tracks that are not from the first 3 packs. (reveals the song for the update!)
☁️☁️☀️☁️☁️
Learning blender so if I want to I can make floaty games use 3D rendered scenes rather than RAM destructive scratch vectors (Animated on 30 FPS, for some reason sped up to 60)
Visual novel dialogue example
We’ve officially hit the end of the editor development stage. And now we are on base game.
In theory, it should be ready for beta THIS WEDNESDAY
1.1.0 will release at 3:30 tomorrow
- Trono's layering was hopefully fixed
- the seal button can now be held
- night preview tracks were switched
- finish night screen has a dark theme now.
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