3 years ago

Everything below


https://scratch.mit.edu/projects/474535554/

Part of Crate's inspiration was a scratch engine called Bblox2 by mrcringekidyt, it had great editing capabilities and the best cloud logic I've ever seen, allowing 140 players to play together with only 2 cloud variables

It was incredibly unrecognized and I made games off of it to at least try and spread the word, none of them really worked. The only game I put more than one day into was Marble Mania, and I thought it was a great concept

It seems about right the first game I make with Crate is this



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This dude is very underrated, 2 digit views but insane sound design and use of the scratch audio system

Great attention to detail too, on the second car the drivetrain makes a high sound based on the speed not rpm

https://scratch.mit.edu/users/PugTutor/

More sound design experiments

Headphones recommended

Old side project inspired by I Wanna Kill The Kamilia and Jump Knight, should be multiplayer as well

left/right arrows - move

spacebar - charge jump

New Shockwave 2 Optimization and Bug fix update Overhaul 1.4

Cont.

Something is wrong with my shockwave 2

Low pass

1st project: racing project main/physics

2nd project: racing project map systems and that

Quiet video

CB2 Ultimate is finally out! Read below for more info!

Audiostream doesn't work when packaged and turboloader has become mostly obsolete due to new turbowarp extensions

I'll have to move contents of this project to another one and replace turboloader blocks with official extension ones