4 years ago

Everything below


https://scratch.mit.edu/projects/474535554/

Part of Crate's inspiration was a scratch engine called Bblox2 by mrcringekidyt, it had great editing capabilities and the best cloud logic I've ever seen, allowing 140 players to play together with only 2 cloud variables

It was incredibly unrecognized and I made games off of it to at least try and spread the word, none of them really worked. The only game I put more than one day into was Marble Mania, and I thought it was a great concept

It seems about right the first game I make with Crate is this



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Audiostream doesn't work when packaged and turboloader has become mostly obsolete due to new turbowarp extensions

I'll have to move contents of this project to another one and replace turboloader blocks with official extension ones

Old side project inspired by I Wanna Kill The Kamilia and Jump Knight, should be multiplayer as well

left/right arrows - move

spacebar - charge jump

This dude is very underrated, 2 digit views but insane sound design and use of the scratch audio system

Great attention to detail too, on the second car the drivetrain makes a high sound based on the speed not rpm

https://scratch.mit.edu/users/PugTutor/

SGI-STRIKE REMASTERED - WEAPON DEMO

A slight change in lighting calculation allows it to be more realistic and allows for visuals such as this

First Shockwave 2 project ever has been remade.

More sound design experiments

Headphones recommended

Low pass

Death animations and blue torch.

Publicly releasing the car sound design project, you can customize pretty much everything

Enjoy

https://turbowarp.org/655174602?fps=60&limitless&size=720x480