Here we are in the list of future changes for the expansion update of my first top-down third person shooter game. So let’s see the list below.
March 26, 2015
Making new sprites for 3 additional playable characters in one sheet.
Some sprites of Sam Ramsen are fixed.
March 27, 2015
Changing the sprite definitions of both Blaster and Cannon Machines. So that they are slightly fixed.
Adding new types of monsters in the sheet.
March 28, 2015
Continue adding some sprites in the sheet for expansion.
March 29, 2015
Checking and editing barrels in some missions of the primary campaign.
Adding hover button sprites in a single sheet
Adding the second final boss sprites in boss sheet.
March 30, 2015
Updating buttons with hovering mouse effects.
Fixing the 10th mission briefing information.
March 31, 2015
Adding important sprites for the game.
April 1, 2015
Obtaining 3 additional characters in the game.
Continue adding sprites of one more enemy.
April 2, 2015
Modify the improved version of the credits in the game.
Add only 1 arranged soundtrack.
Add “The End” text object.
Aprile 3, 2015
Expanding the tileset for the second campaign, including affitional backgrounds.
Adding sprites for the single ending of the second campaign, few obstacles and the helicopter.
Add one more sound effect for helicopter.
April 4, 2015
Adding additional sounds for new types of monsters.
Adding 3 new monster types.
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