Game
Undertale HardMode Sans Fight (D3 Take) DEMO
1 year ago

Expect a hotfix sometime in the next few days to fix the gameover screen not existing and forcing you to restart the game lmao. Alongside a few other things like changing the second platforming attack and also the last bone jumps. Maybe new attack too.




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A guy like him squish

Updates & What's to Come (apologies on the lag lmao):

Progress Update #1

Made a game page for it, and from now on any progress will be posted here, whether it's sprite updates or actual progress. I'll try to post at least once a week. Random bone shenanigans go hard fr fr.

It's been a while and with a new PC comes a new batch of news and content. Development of D3!InkSans may have come to a big of a halt, but my hardmode sans fight will definitely be playable within the month, so make sure to look out for that!

Sorry it's been a while! Took a small hiatus but I came back to this and made a few huge changes. Some small item tweaks, alongside the original attacks being reworked to be easier, and a new platforming attack. I should have a lot more to show next time!

Added item descriptions and new items all around. Check message is complete. All that's left for the menu is to change the buttons and attack progress will ramp up considerably.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

My D&D art for my family so far (WIP if you couldn't tell)