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The name „Bukkaku“ has many translations. It kind of makes sense if you think about it.
Experimental horror survival with elements of science fiction and RPG. A story between life and death in a stylized game origami world. Bukkaku created by Lukas Reznicek in the game engine Unity.
Experimental horror survival with elements of science fiction and RPG. A story between life and death in a stylized game origami world. Bukkaku created by Lukas Reznicek in the game engine Unity.
Peekaboo | An unexpected arrival
The World of Bukkaku
The indie game is of experimental genre with mostly horror elements. Bit of survival with sci-fi and RPG elements.Bukkaku created by Lukas Reznicek.
Experimental horror survival with elements of science fiction and RPG. A story between life and death in a stylized game origami world. Bukkaku created by Lukas Reznicek in the game engine Unity.
The Gameplay of Bukkaku
Experimental horror survival with elements of science fiction and RPG. A story between life and death in a stylized game origami world. Bukkaku created by Lukas Reznicek in the game engine Unity.
The Gameplay of Bukkaku
Finally, it's time for some new information about my ever-changing game project with the "interesting" name of Bukkaku. I finally decided to go 3D low poly in a way that makes a lot of sense to this concept from the start.
Bukkaku is created in the game engine Unity.










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