Hello guys. The game came out exactly year ago.. This is an anniversary.
This video shows how the game looked in the past and how it looks now. Basicly - the gamedev progression.
1.1.3 Update soon!
Hello guys. The game came out exactly year ago.. This is an anniversary.
This video shows how the game looked in the past and how it looks now. Basicly - the gamedev progression.
1.1.3 Update soon!
Fabricant: Episode 1 coming June 6th 2014! Hello guys! Now, I can prodly say that first episode of “Fabricant” is coming June 6th, 2014! The game is now in testing state Stay tuned for the release, ArrowGroundGames
art comission.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Microsoft Windows XP Unprofessional (windows logo prototype)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Only true badasses may pass! #conceptart #art #gamedesign
Path of Kami, running around the shrine area
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
0 comments