Game
Burnt seed

4 years ago

February devlog - Basic earthbending


After searching for a solution for the ground, it was decided to stop at the procedural mesh. Before that, boolean operations with 3d objects were used, but it was too complicated.

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You can’t grow ground, but you can dig as much as you want! Also, you can move the sliced objects a little.

Added a "spell circle" to help with magic. It’s more interesting than just using the hotkeys. In the future, it could become a real spell tree!

feb-28-2022_20-54-47.gif

It's all for today! After fixes, it will be time to create water, which is planned for next month.

#indiedev #indiegame



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