Game
Agonizing Minds (13+)

2 years ago

felt a bit burned out working on this project over some dumb stupid shit 🥴

(update)


here's some info on the full version's progress just so that I don't force anyone to get starved

  • 3/6 Cutscenes have been finished

  • Nightmare Hunter (Volk)'s/Someone's AI has been finished (Still needs a few tweaking just in case)

  • The gameplay has been optimized to 400 mbs making the game more faster to run on some PCs

  • Most animations have been reworked completely

If possible, I might release the game in August after the beta testing phase. Not early though, since there's like a shitton of official FNaF content coming out there and that it would be fucking weird for me to even release this game at that time, go figure. Probably late August if things go well. (Which is funny, because I'm gonna be turning 16 later that month)

other than that, I have absolutely no more info to even share anymore. sorrgy that I couldn't give more details on slop even after all this time 😢

Guess we'll just wait and see how things go after I get back in working on this game. Who knows, really.

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Check out these Clickteam experiments for the trading card holo effect in POPGOES Evergreen. Featuring a never-before-seen card, Paladin Popgoes. (2021)

1 - Gold glitter

2 - Rainbow spiral

3 - Diagonal rainbow

4 - Segmented diagonal rainbow (FINAL)

fucking dick

blake popgoes evergreen pixelart

FULL VERSION OUT NOW.

FNWP is 7 years old now. Yikes!

Ennard