Honestly It shouldnt be that hard, just time consuming. I know exactly how i can and most likely will code the cameras, and it goes as follows:
set a value for each animatronic, with the number being which room its in. the code checks to see what camera number its on, and then it checks to see what animatronics should be in that room using an if else statement with the animatronic room value.
Ive coded this many times in scratch so that helps a lot with planning these things out. For now however, im focusing more on getting the core mechanics done than the AI. Id rather sink my time into stuff like camera switching than ai, since i doubt most people will care much about the surface level AI compared how well the game feels to play. Most people only see whats on the surface, and for the people that see deep inside of it, theres often treasures like the ai hidden deep within. Anyways, im ranting. Im going to bed now, see you in the morning.

87
1 year ago
Next up
so I got a new keyboard
miataa
happy new year to 2026 and yet again some more initial D propaganda
Good news!! :D
Tenemos a un gran dev que se ofreció a portear el LWaF0 a Android.
Porteador de android: @JOTE_ ![]()
Muchas gracias por hacer pronto hacer realidad este port <:D
ihml
ra
yes, I have this in my bedroom
Level 1 part 1- Vent Section wip 3.
Nota: Aun falta como 2 IA que hacer pero poco a poco xd
rahhh












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