Next up
So, what's up with ETF2? (A post further explaining our plans for it as of now)
Here's our current plans for the scope of the cast. We might try to add one or two if the gameplay is lacking, but the point stands that we wanna keep the cast concise and not too cluttered (the other icons are characters not revealed yet)
Don't let the fact that in the camera renders we've shown, slender has his typical design rather than the one from the original game bother you. Believe me, we have some plans for it
what da dog doin?
We still need to work on his jumpscare(s) and doorway appearances, but all of slender's renders are done, and we've also reworked his behavior too. He's given us the most headaches by far, but I think we're finally getting him right
also new cams wooo
Here's a guide to what each of the ETF characters are based off of.
In the 2.0 update, we plan to give the game more animation. This includes having a vent pop down whenever sugar is about to attack on that side, as well as endo 03's eye flashing her countdown. We're hoping this will make the game feel more alive
All updated lighting renders have been ported! We still have a lot to do, but this means great progress has been made
2.0, and also etf2 Update (no, wario will not be added to the gameā¦.. sorry)
Also, made some renovations to the gamepage! Things were admittedly going slow for a bit, but thankfully we're finally getting back into a good flow of things
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