Game
Shrikes
11 years ago

Fifth Day


At this point I’m pretty sure that I’m not going to be able to accomplish all that I wanted by the #gbjam3 deadline, but at least the first public test is already uploaded!

5d0c413ab6a07.jpg

This version is just a performance test and basically you can only walk, shoot and crouch (to avoid being hit). I’d appreciate any input on how well/poorly the game runs (In the tests I’ve made on my own, the game seems tu run better with chrome; at least on Linux).

Even if I can’t finish on time, this has been a good learning experience so far, and it isn’t over yet!

Once again, thanks for reading.



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Third Day The very basics are almost on place, although at this point the code is in serious need of some refactoring. My plans for tomorrow include working on the background, enemy animations and getting something at least minimally playable.

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We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

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Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

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Mio-Da!

Ibuki Mioda!

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If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

I did this on my 3DS ^^ #Kirby