Game
Shrikes
11 years ago

Fifth Day


At this point I’m pretty sure that I’m not going to be able to accomplish all that I wanted by the #gbjam3 deadline, but at least the first public test is already uploaded!

5d0c413ab6a07.jpg

This version is just a performance test and basically you can only walk, shoot and crouch (to avoid being hit). I’d appreciate any input on how well/poorly the game runs (In the tests I’ve made on my own, the game seems tu run better with chrome; at least on Linux).

Even if I can’t finish on time, this has been a good learning experience so far, and it isn’t over yet!

Once again, thanks for reading.



2 comments

Loading...

Next up

Third Day The very basics are almost on place, although at this point the code is in serious need of some refactoring. My plans for tomorrow include working on the background, enemy animations and getting something at least minimally playable.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We are under attack!

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

So here's the first of the zodiac signs i will make for the next weeks.

Microsoft Windows XP Unprofessional (windows logo prototype)

Demonstration of the spells and their effects :)!

Why walk when you can jump?