Game
UnderLost
8 years ago

Fight!


I’m happy to say, that I’m almost done with the fight system. All the main parts are working, there’s only a little work here and there, like:

  • List items (if you have any), when you select ITEMS menu

  • Sometimes you can’t exit the ACT menu

  • Add the enemy ability to speak (you know, when a monster talks to you while in battle, before their turn)

  • Game over screen (I need to create the animation of the soul shattering)

  • Add sounds

When I’m done with these, then I can finally move on to the story!
Also, I’ve been trying to modell the final corridor in Blender, hope you’ll like it!

5d0a54e34895a.png


0 comments

Loading...

Next up

The map: Part 8 - The dialogs

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

Runestones: from concept to in-game model🗿

I was bored, so... ManutKat.

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

What you all think