Game
The Muddy Sand Game
15 years ago

Final Release


Well, here it is. I might pick it back up a few months from now and add more particles or something, but for now this is the last stable release.

Updates in this version include:
-Cumulative bug fixes
-Fullscreen mode runs better, should be no slower than windowed mode
-Customizable screen resolutions (a big thing since each particle is one pixel on the screen!)

Old save files are not compatible, load them at your own risk!

To change the resolution of the game, open the settings.ini file in notepad and adjust the values there. Resolutions are saved inside the save files, so you can load a game that is a different resolution without having to edit the settings.



0 comments

Loading...

Next up

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

2d lighting experiment

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

New Teasers!

Got some fun collectibles in our game, Path of Kami!

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.