This is it, the last update until Lisbon Games Week.
In this update, I fixed a few UI bugs, smoothed the over the shoulder camera a bit, and changed the gameplay tips a to be more contextualized.
You might be able to reuse previous save files, but I recommend to start a new game.
I also added a few surprises you might like.
As usual, leave me your feedback, suggestions or opinions ;)
Cheers
Next up
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
So
i may or may not make an full art of some person or i may just leave this like that-
art comission.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Fan art for Foolish I'm feeling kinda better so I drew this
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. π₯³
I want to know - what's your favourite quest reward?
Demonstration of the spells and their effects :)!
My D&D art for my family so far (WIP if you couldn't tell)
2d lighting experiment










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