This is it, the last update until Lisbon Games Week.
In this update, I fixed a few UI bugs, smoothed the over the shoulder camera a bit, and changed the gameplay tips a to be more contextualized.
You might be able to reuse previous save files, but I recommend to start a new game.
I also added a few surprises you might like.
As usual, leave me your feedback, suggestions or opinions ;)
Cheers
Next up
Another house i made long time ago.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Regular exercise is key for healthy wings.
Try it out!
Szayel Aporro Granz - Bleach
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Some Shadow boss fight gameplay 👾
0 comments