Next up
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
going to make "Five Nights at Pigeon Doctor"
Updated my gaming setup. Got a gift from someone, a big new monitor in 2k. Will make best use for it.
its almost 5 am and i woke up to play RE9. game of the year
Happy Birthday Animation
Who invited this azzhole in here?
Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?
Coffee Shop - Colors, lighting and compositing. YT tutorial by Β Polygon Runway

























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