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RedIAdventure - Unplayable Test Build Version 2.0+
2 months ago

Final Version of UPTB for Real. as Kush Games are soon gonna Collab with My Team for the Coding. to real Early Test Build. in the End of November.

Stay Tune.




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FINAL VERSION OF UNPLAYABLE TEST BUILD IS HERE.

This time More Features added then last time

UPDATED the Sprite for the First 4 Pages or The First Image of the Cutscene. we are sadly not working for half a year due to coding problems and lacking an actual game development team as it only had 1-2 members.

Bandana Dee the Dream Friend

Successful landing

#screenshotsaturday

Shadow The Hedgehog X pixel art

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.