Game
[Archived] Night Shift at Freddy's: Remastered
9 years ago

Finalized


I’m finally finished planning the major update, I can now tell you with certainty that the updated game will be more unique and original, yet still keep its roots in the original NSaF.

I’ve already re-coded the character AI(s), they can now move independently of each other, drastically increasing difficulty. The AI (as a whole) is much smoother and less unstable. I also have a unique mechanic for the flashlight, which will actually play a role in the new update.

I also have finally created a storyline for the series. The current (as of the time I write this) NSaF:R has no real story. NSaF 2 was planned to explain NSaF:R’s loose ends, but it quickly became its own, better game. This mess is not salvageable. The update actually will explain NSaF 2’s loose ends, and finish the planned story. And no, these games are not just nightmares, just having your game be a nightmare is a lazy excuse to tie up plot holes. I hope the update will be a satisfying conclusion to the series.



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Literal bug-turned-feature. I am gonna make this happen if you try to move the window while there's no camera feed.

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Full lens, CCD, and transmission emulation.

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Thanks, past me.

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Game.

It just keeps getting better and better.