2 years ago

Finalizing the lines :D


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Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.

Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.

Short video of the scene. Static animation

Previous work in debug

Cooking something.

Remade one of the locations from WHISKERS in my experimental PS1 style i was working today, took all day actually to master even the simpliest things. Will create more these days. Your thoughts?

Worked on the ambience sounds too. Still very WIP YT here - https://www.youtube.com/watch?v=XwbLt6VCnMA

wip next psx scene

Whiskers Scene remade in PS1 style, dynamic short animation.

Exercise reading guys, dont be like Kai Cenat :P Being able to read and write very well is a must :D