Game
The Pit
10 years ago

Finally decided to update and more will come!


I know it’s a little bit late, but as it was promissed, here it is!
Version 1.1 got a long waited main menu and a death screen with random dark messages. Probably neither of them looks the best but I think it’s good compared to my artistic skills.
Also added a hit sound effect. Camera zoom got removed cause of bugs and…well, who uses a zoom in an oldschool roguelike?

Currently I’m planning to release more updates in the upcuming weeks including new monsters and adding pick ups that buffs or nerfs the player. Also planning on fixing the bug when monsters stuck into each other, can’t promise tho.

I was thinking about releasing the source code as well, though it looks like a disaster. I don’t thing anyone would have a use of it, but I’ll see.

Have a nice day and thank you for reading! :D

P.S.: As always, any feedbacks are appriciated!



0 comments

Loading...

Next up

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Levels' maps.

Regional Bulbasaur. #Pokemon

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

ooh yes..

Snacktime

A merchant has set up shop in our dungeons. Because where else would you open a general store?