The demo for The Horde 2 is finally finished. I spent ALL night with cross, testing and reworking this to get it done today. Honestly, I like the menu the best. Iβm just waiting to get a proper demo trailer rolling, then I can upload it and the page for the game. See you guys hopefully at the end of today, doing a livestream of the gameβ¦
Next up
V2.0.0 Released
SOON...
CAMERA 1C TEASER
Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :
2.1.0 Rebalancing patch (mainly affects hard mode) Makes hard mode easier in some spots, and harder with main night level specifically introduced characters. Should be more fun to play.
Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)
A-KEY-MENU-117
If you know, you know.
WE ARE SO FROOTING BACK!!! ππππππππππππ
Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)
Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.
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