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Here are the enemy drones for Creature Hunt, sure they're very similar to what I created in past games, but they'll be different enough to provide a good challenge. I'll also add objects that spawn enemies a lot, which will add to challenge too.
Took a while to make this video, but at least it was worth it. Great catchy music used for the main six areas in Levity Fleet 2.
Been a fat minute since I last updated this game, but I haven't forgotten it one bit. I finally got a logo made for this game, and it's lit. One that easily fits the cool factor of a superhero fighting game!
Might not be much of an update, but what I did here was give Steel Maiden's special weapons their own colors. Similar to Megaman, it's a good way to know which weapon you have so you don't get confused!
Thought about updating Augmenter's design to feature horns on the sides of his helmet. It'll be one way to make him look interesting, he's like Acrylic but way bigger.
These are the main six heroes in Super Saviors. Their names are Lord Viper, Tiger Man, Mr. Stacks, Princess Eclipse, Steel Maiden and Pyro Lariat. They'll have simple powers, and I hope to showcase them soon.
These are the six main heroes in Erratic Fable. Gallant, Hefty, Pounce, Falcon, Slate and Timber have strong weapons and great powers. They only have muted colors just so they'd stand out from the Levity Fleet cast, more will come soon.
These are some of the bosses in the final area of Levity Fleet 2, I'm currently fine tuning the stages, enemies, player, gimmicks, and especially levels. I'm hoping I can finally provide a great demo by early June.
This is the pause menu for Creature Hunt. I know it's not great so far, but still good for showing the basic meters for the player and shows a menu to access energy refills.
I know I shared this a little while ago, but here's the eight new heroes of Creature Hunt. Each having an armor with beast-like features, and they'll even have powers emulating what beasts can do too!











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