Game
DreamLand SATURN
8 years ago

Finally Landed on an Art Direction for the Cutscenes :3


So, after a long day of experimenting with model optimization and shader styles, I finally landed on an Art style for the cutscenes that is fully supported by Blender Render. Soooo Happy with the look :3

On schedule for tomorrow, Animating these cutscenes :3
so happy the render times are .30-1 second a frame :3



0 comments

Loading...

Next up

Resorted to learning how to write JavaScript plugins for rpg maker to make life simpler... but this tutorial

Working on Animation For Guardian :3

1-23 Progress Super happy with the #optimization of these #game #mechanics hopefully will b done with this one specific thing soon so I can move on to actually #leveldesign

Cutscene Art Direction Examples :3

Added a Few Pics :3

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

I was bored, so... ManutKat.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve