Game
DreamLand SATURN
7 years ago

Finally Landed on an Art Direction for the Cutscenes :3


So, after a long day of experimenting with model optimization and shader styles, I finally landed on an Art style for the cutscenes that is fully supported by Blender Render. Soooo Happy with the look :3

On schedule for tomorrow, Animating these cutscenes :3
so happy the render times are .30-1 second a frame :3



0 comments

Loading...

Next up

Added a Few Pics :3

Working on Animation For Guardian :3

Cutscene Art Direction Examples :3

Resorted to learning how to write JavaScript plugins for rpg maker to make life simpler... but this tutorial

1-23 Progress Super happy with the #optimization of these #game #mechanics hopefully will b done with this one specific thing soon so I can move on to actually #leveldesign

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Another house i made long time ago.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…