Game
DreamLand SATURN
8 years ago

Finally Landed on an Art Direction for the Cutscenes :3


So, after a long day of experimenting with model optimization and shader styles, I finally landed on an Art style for the cutscenes that is fully supported by Blender Render. Soooo Happy with the look :3

On schedule for tomorrow, Animating these cutscenes :3
so happy the render times are .30-1 second a frame :3



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1-23 Progress Super happy with the #optimization of these #game #mechanics hopefully will b done with this one specific thing soon so I can move on to actually #leveldesign

Working on Animation For Guardian :3

Added a Few Pics :3

Cutscene Art Direction Examples :3

Resorted to learning how to write JavaScript plugins for rpg maker to make life simpler... but this tutorial

art comission.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Runestones: from concept to in-game model🗿

Some Shadow boss fight gameplay 👾

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM