Game
The Genesis Sonic Engine +
3 years ago

FINALLY Sonic Mania Sprites are fully done
It took me A whole day to import them

because they have more frames than Mod.Gen and they have more animations

Sadly I didn't imported all Spindash animation it was to hard

Have a good day until next time




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tysm guys My post about 0.3.5 of GSEPLUS is now featured

I'm trying to make co-op engine with scripts of SuperSefaTR

and it's working..... a bit

I didn't do much in the game except the gamepad compatibility that will be improved

Keystroke HUD script I made yesterday

Released it : https://scratch.mit.edu/projects/825424277/

please revive this

Just finished importing Tails there is just ONE LAST step to do

first video of the current project, only added a live level editor, afk animation and the keystroke, the 2 bars at the top are sliders which dosen't work for some reasons.

Tell me what I should improve (omg it has been so long since I did this)

crazy type of shit here

FINALLY I did the camera for spindash (also no more camera pan)

I will do the same for super peel-out

SO it's been 3 month since GSEPLUS is on devloppment but

there was no level object

UNTIL NOW