Hello, here are the weekly progresses.
Before I start with the additions, I have to mention something...
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For PSP users...
I recently exported the game for PSP to test everything, and I have things to clarify about the port.
For somewhat obvious reasons, the game runs a little slower than on PC (for example, loading jerks between changing screens). But one "bug" that really worries me is that the player is a little late with the buttons. You can really get used to playing like this, but at least it makes it a little more complicated than normal. Unfortunately I can't solve this, since I'm not very good at PSP exports. Another thing is that the game already takes approximately a little less than half of the total space allowed to not crash completely. This gives a little evidence that the game will not be able to reach the final version that I have planned, much less possible subsequent expansions.
Most likely, it will reach a certain version of early access and from there, it will have to change the engine version and continue only for PC and Psvita.
I hope you keep this in mind, if you want to be a main PSP player.
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5 Achievements Completed
These are probably all achievements for early access, so I think you can consider the achievements complete and finished.
Icons may be subject to change, but they already work.
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SLEEP WITHOUT ALARMS, PLEASE (Minigame)
A while ago I left the bed for a possible future minigame, and here it is:
Simply avoid the alarms to get points.
Currently you only unlock an achievement at 3000 points, but in the future it will unlock some level, so the minigames will be important to unlock scenarios.
The minigame has its own hiscore and score system.
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Those are the news for this week, next week I think I will finish stage 3.
After that, I think it will be time to make the music and sounds and finally release early access.
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