Next up
Currently working GUI as it has annoyed me alot. Also done: -Fixed collions (yay!) -Generaly making scripts human friendly I won't upload the next build till I feel happy with the GUI state. I will attached some screenshots of upcoming GUI changes!
Major Update! -Massive Texture changes -Map changes -End Goal -Inventory overhall -New Enemy lvl system -Basic quest concept in (Still needs some tweaks)
Just did a major overhal to most of the game, Cleaned up the UI, Working currently on a new Inventory (Still have old one) the game currently has a "End" goal which would take roughly 1-2hrs to complete.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist










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