Game
Mindhive: Wilds
11 months ago

Fire magic will now deal extra damage to water and frost enemies, this is a feature I've was trying to implement with past Mindhive games but never got around to do so. This gives magic a greater use.




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A little sneakpeek into the updated battle system!

- Enemies now have thoughts

- Enemies now have healthbars

A battling tutorial is finally being added!

I am very excited to announce the Mindhive Launcher Beta is releasing with Mindhive: Wilds v1.8. Alternatively, if you hate launchers you are able to run the game the same way your used to. This launcher is being made to simplify new player experiences.

Battles are getting an improvement in v1.7!

- Enemies now have HP bars

- Added a fatigue mechanic

- A battle tutorial in chapter 1

- Enemies now have a thought system (Text popups displaying what the enemy is thinking)

It's been a long year!

Here is a comparison of v1.0 to v1.7!

v1.7 "Three-Sixty" (The Combat Update) just launched!

Read what's new....

Say hello to the all new Ekona Roadster IV!

(subject to change)

Warpstones from Mindhive: Horizons make their return in Mindhive: Wilds! These powerful artifacts enable instant travel to locations, offering permanent teleportation. However, convenience is costly, they're now extra pricey but worth the investment.

v1.6 "Ascension" has arrived!

The next update for Mindhive: Wilds "Ascension" will be releasing soon!