Game
One Night at Freddy Fazbear's (BETA)


10 months ago

First attempt at camera layout map. It will get brighter when your mouse indicator is near the map and gets more transparent when not. So far works okay but visually needs better button design.


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Remade one of the locations from WHISKERS in my experimental PS1 style i was working today, took all day actually to master even the simpliest things. Will create more these days. Your thoughts?

Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.

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Probably gonna make this way from now on.

Another quick camera animation in Ps1 style, Still learning the basics of animation since i just got alittle more time for it.

Making it harder for you.

Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.