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this channel is genious and insane at grinding. so much in so little time
Fnaf 2 reimagined screenshots, just for practice in blender.
No its not. Such a clickbaty video. It uses as an editor for a game mode that isnt the core game nor the game engine that runs the game. ANY editor could have been used, even Source 1 if they had rights. So this isnt mindblowing at all.
Just practice render in the prototype FNAF 2 remake office i made a while ago. Could be for ONAF 2 someday. But i doubt it.
Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?
Probably gonna make this way from now on.
Who invited this azzhole in here?
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
If the legend says it, i will listen. Ai is a great tool.
(PS NOT to replace human work ofcourse but add to what we make).
SO, is it hard or not??
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