The first change of the update will be a counter to tell you how many attempts you have made, just though the game needed something to make players feel challenged in some way.
As a result of needing to keep the level loaded I remade the script for obstacle collisions so the game does not reload the whole level. Instead it freezes the ball in place, shows the box, waits a second, then the ball gets moved back and the box disabled. Everything seems to work fine, scripts just a little longer now ;)
Next up
New Models and New Obstacles!
Slightly new look for the menu
So
i may or may not make an full art of some person or i may just leave this like that-
Terraria
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
New Teasers!
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Annie of the stars
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
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