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Game
Alien Odyssey
2 years ago

First day creating a RPG


I manage to do lots of code in one day. Pretty good start.

Made the player controller and attacking(wich needs a little bit of extra setup). Enemy walking with random amount of time and idling too. Enemy health, take damage and health regeneraion too. I keeping it modular. Health, Mana, attack, take damage, walking, etc. Everything will have a dedicated script.



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The first playable build is already available for download and play. However, a well-designed level is yet to be created.

Build Version 0.9.1 already available to download I started adding 3D models, VFX and shaders. I'm also introduced seeds, which you must collect them

Made a lot of progress in that game. Added clouds, Improved some enemies logic, added a pickup rotating animations and they are fully functional and effective as you can see on the video and added a dialogue box to represent character thoughts.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

What you all think

Levels' maps.

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!