I manage to do lots of code in one day. Pretty good start.
Made the player controller and attacking(wich needs a little bit of extra setup). Enemy walking with random amount of time and idling too. Enemy health, take damage and health regeneraion too. I keeping it modular. Health, Mana, attack, take damage, walking, etc. Everything will have a dedicated script.

Next up
Build Version 0.9.1 already available to download I started adding 3D models, VFX and shaders. I'm also introduced seeds, which you must collect them
The first playable build is already available for download and play. However, a well-designed level is yet to be created.
Made a lot of progress in that game. Added clouds, Improved some enemies logic, added a pickup rotating animations and they are fully functional and effective as you can see on the video and added a dialogue box to represent character thoughts.
Bandana Dee the Dream Friend
art comission.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Werehog transformation process. #sonicunleashed
Family band complete!
Finished work on the emotions of a new character for the tank universe
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